FMX.Effects

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Defines FireMonkey 2D bitmap effects rendered in software: blur, shadow, glow, bevel, and reflection.

Package fmx280.bpl

Classes

IEffectContainerInterface that defines an object that contains a set of effects.
ITriggerEffect
TBevelEffectTBevelEffect is a class for creating an effect that adds the illusion of depth to a visible object.
TBlurEffectTBlurEffect is a class for creating an effect that blurs the texture of visible objects.
TEffectBase class for most of the FireMonkey graphic effects classes.
TEffectAnimator
TFilterEffectTFilterEffect is the base class for visual effects that use shader filers.
TGlowEffectTGlowEffect is a class for creating a glow effect around a visible object.
TInnerGlowEffectTInnerGlowEffect is a class for creating an effect similar to TGlowEffect, but on the inside edge of a visible object.
TRasterEffectTRasterEffect class increases the speed of rendering immutable parts of the interface.
TReflectionEffectTReflectionEffect is a class for creating a reflection effect below a visible object.
TShadowEffectTShadowEffect is a class for creating a shadow effect for visible objects.

Routines

BlurBlur is used to create the blur used in some effects in this unit.

Types

TEffectStyleSelect an effect type to be applied during the different rendering phases. By default, the style effect occurs before rendering control.
TEffectStyles