FMX.Effects
Defines FireMonkey 2D bitmap effects rendered in software: blur, shadow, glow, bevel, and reflection.
Package | fmx280.bpl |
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Classes
IEffectContainer | Interface that defines an object that contains a set of effects. |
ITriggerEffect | |
TBevelEffect | TBevelEffect is a class for creating an effect that adds the illusion of depth to a visible object. |
TBlurEffect | TBlurEffect is a class for creating an effect that blurs the texture of visible objects. |
TEffect | Base class for most of the FireMonkey graphic effects classes. |
TEffectAnimator | |
TFilterEffect | TFilterEffect is the base class for visual effects that use shader filers. |
TGlowEffect | TGlowEffect is a class for creating a glow effect around a visible object. |
TInnerGlowEffect | TInnerGlowEffect is a class for creating an effect similar to TGlowEffect, but on the inside edge of a visible object. |
TRasterEffect | TRasterEffect class increases the speed of rendering immutable parts of the interface. |
TReflectionEffect | TReflectionEffect is a class for creating a reflection effect below a visible object. |
TShadowEffect | TShadowEffect is a class for creating a shadow effect for visible objects. |
Routines
Blur | Blur is used to create the blur used in some effects in this unit. |
Types
TEffectStyle | Select an effect type to be applied during the different rendering phases. By default, the style effect occurs before rendering control. |
TEffectStyles |