FMX.Layers3D.TTextLayer3D

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FMX.Layers3D.TCustomLayer3DFMX.Layers3D.TCustomBufferLayer3DFMX.Layers3D.TAbstractLayer3DFMX.Controls3D.TControl3DFMX.Types.TFmxObjectSystem.Classes.TComponentSystem.Classes.TPersistentTTextLayer3D

Delphi

TTextLayer3D = class(TCustomLayer3D)

C++

class PASCALIMPLEMENTATION TTextLayer3D : public TCustomLayer3D

Properties

Type Visibility Source Unit Parent
class public
FMX.Layers3D.pas
FMX.Layers3D.hpp
FMX.Layers3D FMX.Layers3D

Description

Represents a 3D layer that can hold any 2D object and can also display text.

The TTextLayer3D class implements a 3D layer that can be used on a FireMonkey 3D form whenever you need to place multiple 2D graphical controls on their own surface in 3D space, and also display 3D text directly inside the layer, without the use of a TText3D component. TTextLayer3D is buffered.

See Also