System.Math.Vectors.TQuaternion3D

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Delphi

TQuaternion3D = record

C++

struct DECLSPEC_DRECORD TQuaternion3D
{
public:
    __fastcall TQuaternion3D(const TPoint3D &AAxis, const float AAngle)/* overload */;
    __fastcall TQuaternion3D(const float AYaw, const float APitch, const float ARoll)/* overload */;
    __fastcall TQuaternion3D(const TMatrix3D &AMatrix)/* overload */;
    __fastcall operator TMatrix3D();
    static TQuaternion3D __fastcall _op_Multiply(const TQuaternion3D &AQuaternion1, const TQuaternion3D &AQuaternion2);
    float __fastcall Length();
    TQuaternion3D __fastcall Normalize();
    TQuaternion3D() {}
    friend TQuaternion3D operator *(const TQuaternion3D &AQuaternion1, const TQuaternion3D &AQuaternion2) { return TQuaternion3D::_op_Multiply(AQuaternion1, AQuaternion2); }
public:
    union
    {
        struct
        {
            TPoint3D ImagPart;
            float RealPart;
        };
        struct
        {
            TVector3DType V;
        };
    };
};

Propriétés

Type Visibilité  Source Unité  Parent
record
struct
public
System.Math.Vectors.pas
System.Math.Vectors.hpp
System.Math.Vectors System.Math.Vectors

Description

Type de nombre quaternion. Utilisez TQuaternion3D pour décrire un quaternion.