FMX.Types3D.TContextShaderVariable.Create

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Delphi

constructor Create(const Name: string; const Kind: TContextShaderVariableKind; const Index, Size: Integer);

C++

__fastcall TContextShaderVariable(const System::UnicodeString Name, const TContextShaderVariableKind Kind, const int Index, const int Size);
TContextShaderVariable() {}

Properties

Type Visibility Source Unit Parent
constructor public
FMX.Types3D.pas
FMX.Types3D.hpp
FMX.Types3D TContextShaderVariable

Description

Creates a shader variable.

Name specifies the name of the variable.

Kind specifies the type of the variable.

Index specifies the location of the variable.

Size specifies the size of the variable.

See Also