FMX.Controls3D.TLight

Delphi
TLight = class(TControl3D)
C++
class PASCALIMPLEMENTATION TLight : public TControl3D
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | FMX.Controls3D.pas FMX.Controls3D.hpp |
FMX.Controls3D | FMX.Controls3D |
Description
TLight is a class that describes objects that are light sources.
Use TLight to imitate the rays of light and their propagation on other 3D objects.
Use Color to set the color of the rays of light. Use LightType to set how rays are propagated. SpotExponent specifies the intensity distribution of the light.