FMX.Types3D.TMaterial
Delphi
TMaterial = class abstract
C++
class PASCALIMPLEMENTATION TMaterial : public System::TObject
Properties
Type | Visibility | Source | Unit | Parent |
---|---|---|---|---|
class | public | FMX.Types3D.pas FMX.Types3D.hpp |
FMX.Types3D | FMX.Types3D |
Description
Base class for all materials.
TMaterial encapsulates the basic properties and routines that define materials for FireMonkey 3D objects and filters.
To create materials for 3D objects, use TCustomMaterial as the base class. The existing FireMonkey materials are defined in the FMX.Materials unit. To link a material to a 3D object, use a source of a certain material and the MaterialSource property of any 3D shape.